Tag: objects
toying with the singularity
I’ve added a draft of ‘Toying with the singularity’ to the Publications page – a chapter for The Internet of Toys: practices, affordances and the political…
why so Serious(tm)? playing with LEGO Serious Play
edited excerpt from Ashton and Giddings 2018, At work in the toy box: bedrooms, playgrounds and theories of play in creative cultural work International Journal of…
toyworlds
Toys, materiality, and imagination (extracts from Gameworlds: virtual media and children’s everyday play, NY: Bloomsbury 2014).
talking about the playful future
A talk at the University of York’s Theatre, Film & TV Department‘s research seminar series on October 11th. Taking the Lightbug project to design interactive playground equipment…
future of toys… network ideas
The central theme of the proposed activity is the future of toys in a digital media culture. Taking recent developments in ‘hybrid’ toy and…
game tokens
Drawing after a photograph in a New Scientist article about the archaeological discovery in Turkey of game tokens from the early Bronze Age,…
distributed imagination
Distributed imagination: small steps to an ethology of mind and media This project will theorise the imagination in postdigital mediated environments. Imagination has at…
you could vibrato it
A quick cut and annotation of a microethological study of the testing of Alphasphere at the Pervasive Media Studio some years ago. I’ve put…
the end of toys
Watch this space for a new project to explore the design, philosophy and lived experience of the toy in children’s postdigital culture. Focussing on…
The Reality of Imagination
A moment that didn’t make it into the final video version of a microethological study of play across a Real-Time Strategy game (Age of…
Complex
If the object of study of microethology is the event (and often entails the zooming on particularly rich sub-events for close attention), then how can the…