Outside, in the garden, it was playtime. Naked in the warm June sunshine, six or seven hundred little boys and girls were running with…
Category: distributed imagination
prosthetic imagination
Rules themselves create fictions by the very fact of complying with their respective rules, is separated from real life where there is no activity…
towards the phenomenology of Angry Birds
draft: The phenomenology of Angry Birds, or, how to live in virtual gravity [PDF download here] Abstract Taking the popular mobile game Angry Birds…
gender gamified
From a discussion on Kotaku.com following the redesign of female soldiers in Warface for the Russian market, apparently based on a survey of Russian…
Connecting the Dots…
I presented at Connecting the Dots: movement, space and the digital image at Cambridge University’s CRASSH last Friday – thanks to a kind invitation from Jenna Ng. I shared…
permeable realities
Video here. Current developments in mobile and locative media, and in augmented / mixed reality media (for instance at the Pervasive Media Studio…
The Reality of Imagination
A moment that didn’t make it into the final video version of a microethological study of play across a Real-Time Strategy game (Age of…
Monsters, mini-games, and Mr Happy
A video essay on virtual and actual play. Published in Audio-Visual Thinking: a journal of academic videos, no. 3, Sep 2011